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Class: GameEvent

Fields

This class has no fields.

Functions

string GetName() Get the name of the game event.

string GetString(field:string) Get the string from the game event.

integer GetInt(field:string) Get the int from the game event.

number GetFloat(field:string) Get the float from the game event.

Example

client.AllowListener("player_death");
callbacks.Register("FireGameEvent", function(e)
    if e:GetName() == "player_death"
        local Enemy = entities.GetByUserID(e:GetInt("attacker"));
    end
end)