draw.CreateFont
Create a new font to draw with. Set current font for drawing. To be used with DrawText.
Syntax
draw.CreateFont(string:font, int:height, int:weight(optional), bool:outline(optional), bool:smooth(optional))
Parameters
string:font The font type to use.
integer:height The height size that the text will be.
integer:weight(optional) The amount of darkness being added. 100-900, increments of 100.
bool:outline(optional) Enable text outline. False by default.
bool:smooth(optional) Enable ClearType anti-aliasing. True by default.
Example
local Font = draw.CreateFont("Bahnschrift", 20, 100)
callbacks.Register("Draw", function()
draw.SetFont(Font);
draw.Color(255, 138, 130, 255);
draw.Text(60, 60, "Text");
end)

Fontlist
For more information about the different types of fonts. Font List.