draw.GetScreenSize
Get the size of the current screen.
Syntax
{width:int, height:int} draw.GetScreenSize()
Return value
integer:width
Width of the screen.
integer:height
Height of the screen.
Example
callbacks.Register("Draw", function()
local w, h = draw.GetScreenSize();
print(w .. "x" .. h);
--1600x900
end)